//
// $Id: Mouse.h,v 1.1 2003/07/24 20:00:30 sarfata Exp $
//
// Copyright vNET Project <vnet@vnet-project.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; see the file COPYING.  If not, write to:
//   The Free Software Foundation, Inc.
//   59 Temple Place, Suite 330
//   Boston, MA 02111 USA
//


#include "Client.h"

#ifndef __MOUSE_H__
#define __MOUSE_H__

#include "Widget.h"
#include "Texture.h"
#include "Material.h"

#include "Object.h"

namespace VGUI
{

  class Mouse : public Widget
  {
  private:
    float rotation;
    V3d::Material* mat;
    V3d::Material* crosshair;
  public:
    Mouse(Client* client,int x,int y);
    ~Mouse();
    void draw(float TimeElapsed);
    int isinside(int x,int y){return 0;};
  };
}
#endif